[Sequel to Boarding the Station]
Wandering around the station was far from exciting. It wasn’t a sight-seeing location by any means. The highlights were the leisure facilities, and perhaps the armoury depending on your interests. But it was an opportunity for Valentina to ask more questions.
“I’ve been curious about your armour,” Valentina said, then immediately realised Samus had probably heard that line before. “W-where is it from? How did you get it?” she still asked, not wanting to derail herself immediately. Samus looked at her, and Valentina wondered what sort of expression she wore. Like that of an eager child, perhaps.
“I…” Samus started, then looked around the place. “I can’t really talk about that.” Valentina felt her heart sink immediately, and maybe Samus noticed. “Not here,” she added. Valentina glanced around too. There were other cadets and even an officer wandering around close by. Was it confidential information? Or did Samus simply not like having people know?
When no rinvers appeared at all overnight, the mission was deemed complete in the morning. They sent the clear signal from the settlement’s communication array, then headed back to their ships to send the confirmation signal, and transmit the full report.
The next step was to deliver the part they salvaged, so they both took off in their own ships. As she was entering the hyperjump coordinates and aligning her ship, Valentina thought about last night’s revelation.
“Cadet Valentina, you are hereby assigned to be cadet Aran’s partner. We worry Aran may have trouble understanding Galactic Federation regulations.”
Samus Aran. The name had already gained a certain amount of fame among the GalFed ranks. Or infamy depending on who you ask. Valentina pondered how she seemed to have heard a lot about Aran, yet knew surprisingly little. Least of all why he decided to join the GalFed forces.
There was the story about Aran taking out a whole Space Pirate base by himself. Several of them, to hear some people tell it. But if there was any proof of this, then Command weren’t sharing.
This is not an official redesign. This is done by a fan. So it might be seen as mean of me to critique it, but when it popped up on my Twitter feed yesterday, I immediately had a feeling of “something bothers me about this design”, though I had to sleep on it to get a little more specific and eloquent than that.
So here you have a short post where I heartlessly tear into a poor artist’s really well-drawn design.
While I have done a few write-ups on the Metroid series myself, I want to highlight a slightly different perspective today. I came across these videos via a link posted in the comments section on the main title theme for Metroid Prime.
The videos are a bit ranty, but he raises a lot of good points and highlights stuff I didn’t pay particular attention to, along with providing a slightly different take on things I did expand upon. If you are interested in Metroid at all, I recommend giving them a look/listen.
Hoo boy. Metroid: Other M. I could easily do a rage post on this game, as it is one of the two main reasons I consider 2010 my most disappointing year in gaming. And the reception to the game effectively made Nintendo put the franchise back on ice for the foreseeable future (unless you count the minigame in Nintendo Land). And honestly I can’t exactly blame them.
While it is tempting to blame Team Ninja for the entire thing, please keep in mind that the people behind the writing were led by one of the original creators of Metroid: Yoshio Sakamoto. So maybe this was how they envisioned Samus to be all along? And one of the more frustrating things to note is how close they actually came to making it work. I feel like I can see what they were going for, and with a few tweaks it could have easily worked. So let’s go into my take on the whole debacle.
With SPOILERS galore.
Samus Aran is a character I assume most gamers have heard of, or that they at least know of Metroid. My history with her stretches back to Super Metroid on the Super Nintendo (it was a naming phase they went through back then), and I’ve since played most of the games except Metroid 2 and Metroid Prime Pinball.
Much has been said about her as a character, and even Yahtzee Croshaw himself said that she has been ‘established to have a bold, independent spirit’, but is that necessarily true? Has anything really been established about her? She has for the most part been an entirely silent protagonist, with the exception of Metroid Fusion and Other M, and outside of videogames she’s really only been in the Captain N comic (which is unlikely to be canon) and her own manga (which is not exactly great) with speaking roles as far as I am aware. So we largely only have her actions to go by, and those have been controlled by the player. Well, let’s try to unravel this, shall we?